![]() The best and final solution is SSAA, it's accessible via "render scale" in advanced options menu, but it is really GPU-heavy thus might lead to significant performance drops. Damit Ihr Spiel ein Erfolg wird: mit dem kompakten Gaming-PC CORSAIR ONE a200 mit AMD Ryzen 5000 Series-CPU, NVIDIA GeForce® RTX 30-Grafikkarte und preisgekrönten CORSAIR-Komponenten. But I don't know how many fps WILL I GET WITH THIS GAME with even 2 Titan X or even 2x R9 390X (hopefully June 2015). Versand erfolgt innerhalb eines Werktages. PostFX AA methods cover the whole image, so might indeed be of big help here. I'd really like to get the Asus ROG Swift 4K IPS, 60Hz, G-Sync monitor. Outside of that, however, you can also see light behave much more accurately as it starts to trail. ![]() TXAA suggested by is also a nice solution, although it only works on the edges of the objects, thus things like road stripes will likely remain aliased as both road and stripes are the same object. In the screenshot above, you can see a clear difference in the reflection between the two cars. I absolutely love SMAA from ReShade, that's what I use for most games with aliasing issues. It's weird caus I didn't have this issue with my previous 1080p monitor I bet you did have the issue, but most likely your current monitor is bigger than previous one, and despite the resolution is higher, it might have less pixels per inch, which makes aliasing more distracting. Free for commercial use No attribution required High quality images. Originally posted by Snow:Wait, what 2K has to do with 1440p?Įither way, GTAV is known for jaggies, best you can do is add some third party postfx AA from say ReShade.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |